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 New Map for 1.2

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Posts : 57
Join date : 2012-01-27

PostSubject: New Map for 1.2   Mon Feb 27, 2012 3:48 pm

Hello!
Due to large biome changes that are coming with 1.2, i would like to create a new main world! We will keep the world we have now separate as a world you can teleport to, however i feel a new one will be necessary. Laughing 1.2 will introduce new jungle biomes, village changes and more and i would love to fully utilize them. Please tell me what you think about this change.
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dog45632



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Join date : 2012-01-29
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PostSubject: Re: New Map for 1.2   Fri Mar 02, 2012 8:59 pm

I think its a great idea not to destroy our world but just make a new 1 for it so i say ITS A GREAT IDEA!!!!!!!!! Very Happy Very Happy Very Happy
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Jboyd22
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Join date : 2012-02-22

PostSubject: Re: New Map for 1.2   Sat Mar 03, 2012 11:20 am

Yeah, it sounds awesome. Considering all the builds we have, far out, in the middle of nowhere, and in the middle of somewhere. I was in 1.2 and downgraded to 1.1. The jungle biomes-annoying/good wood. Theres also new stone brick patterns. Cant wait for you to get on numb, how long till ungrounded or wahtever? Very Happy
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Bradanuva



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PostSubject: Re: New Map for 1.2   Sun Mar 04, 2012 7:29 pm

I am ready to go! I had heard rumours of us moving many of our things to a new world and we would be given 4 large chests to move our valuable stuff in as the world would be destroyed. I also heard that we would be given the option to buy special protectors to move important things in like noobtown and whatever areas we wanted to save, like the assassin's guild, the watchstation, and Caras Orrim for me.

I'm not sure what exactly is going on, but I'm ready. 4 chests in the Bazaar and ready to save my greatest. Or you know, to move things back.
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dog45632



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PostSubject: Re: New Map for 1.2   Sun Mar 04, 2012 9:38 pm

im still confused whats happening
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